Title Page
Abstract
초록
Contents
Ⅰ. Introduction 12
1. Introduction 12
2. Project Overview 12
3. Concept and Project Goals 12
Ⅱ. Research and Background 14
1. The Definition of Tradigital 14
2. Hanji 14
3. Moving From an Animation a to Picture Book 14
4. Blender 15
4.1. About Blender 15
4.2. Advantages of Blender 16
5. Picture Books 17
5.1. What is a Picture Book? 17
5.2. Case Study: Toot and Puddle (Types of Picture Book Illustration) 21
Ⅲ. Pre-Production 31
1. Ideation 31
1.1. The First Iteration of Eva and Her Dragon 31
1.2. Initial Project Format:Animation 31
1.3. The Challenges with Switching to Picture Books 32
1.4. The Prose 33
Animation script 34
Final Prose Draft 37
2. Storyboards 40
2.1. Animation Story 40
2.2. Changes in Adaptation 41
2.3. Picture Book Storyboards 42
3. Early Development 43
3.1. Animation Art Style 43
3.2. Background Design 44
3.3. Character Design 48
4. Picture Book Development 54
4.1. Early Picture Book Attempts 54
4.2. Inspiration for the New Style 55
4.3. Hanji Tests 56
4.4. Digitization 59
4.5. Blender Tests 61
Ⅳ. Production and Post-Production Process 64
1. Illustration 64
1.1. Texture Preparation 64
1.2. Modeling and Texturing 66
1.3. General Environment Setup 69
1.4. Assembly 69
2. Layout 71
Ⅴ. Final Artwork and Design 73
1. Final Artwork 73
2. Analysis and Reflection 88
2.1. Overall Style 88
2.2. Illustration Types 88
2.3. Hanji Backdrop 89
2.4. Typography and Layout 89
2.5. Cover Illustration 89
Ⅵ. Conclusion 90
1. Conclusion 90
Bibliography 91
Figure 1. Blender Foundation Logo 15
Figure 2. Puff, the Magic Dragon. Pages 19 & 20 18
Figure 3. Puff, the Magic Dragon. Page 22 19
Figure 4. The Lion & the Mouse. Page 31 20
Figure 5. Hop on Pop. Page 23 21
Figure 6. Toot & Puddle. Page 5 23
Figure 7. Toot & Puddle. Page 22 24
Figure 8. Toot & Puddle. Page 8 25
Figure 9. Toot & Puddle. Page 26 26
Figure 10. Toot & Puddle. Page 4 28
Figure 11. The Secret Life of Squirrels. Page 5 29
Figure 12. Toot & Puddle. Page 2 30
Figure 13. Eva and Her Dragon. Animatic Shot 6, frames 1 and 2. 40
Figure 14. Eva and Her Dragon. Animatic Shot 69, frames 4-6. 41
Figure 15. Eva and Her Dragon. Picture Book Storyboard, Spread 2. 43
Figure 16. Eva and Her Dragon, Animation Style Tests. 44
Figure 17. Eva and Her Dragon, Early Animation Background Designs. 45
Figure 18. Eva and Her Dragon, Final Animation Background Design. 46
Figure 19. Eva and Her Dragon. Furniture Redesign 47
Figure 20. Eva and Her Dragon. Park Background Illustration. 48
Figure 21. Untitled Story Iteration: Early Dragon Concepts. 49
Figure 22. Breathe. Eva Character Designs 50
Figure 23. Breathe. Amy Character Concepts. 50
Figure 24. Eva and Her Dragon. Final Eva Design. 52
Figure 25. Eva and Her Dragon. Final Dragon Design. 53
Figure 26. Eva and Her Dragon. Early Picture Book Spread. 54
Figure 27. The Mermaid with Two Tails. Cover. Illustration Style Inspiration. 56
Figure 28. Paper Montage Concept. 58
Figure 29. Layering Hanji Tests. 59
Figure 30. Hanji Texture Digitization. 60
Figure 31. Digital Paper Montage Test: Clip Studio Paint. 61
Figure 32. Hanji Digital Recreation: Early Blender Test 62
Figure 33. Blender Hanji Layering Test. 62
Figure 34. Blender Hanji Paper Montage Proof of Concept. 63
Figure 35. Guide.png (Illustration Assembly Guide) 64
Figure 36. Pieces.png 65
Figure 37. Hanji Scans 66
Figure 38. Modeling Planes Around the Elements 67
Figure 39. Texture Setup 68
Figure 40. Y-Axis Adjustments 70
Figure 41. Final Lighting Adjustments 71
Figure 42. Front and Back Cover 73
Figure 43. Spread One 74
Figure 44. Spread Two 75
Figure 45. Spread Three 76
Figure 46. Spread Four 77
Figure 47. Spread Five 78
Figure 48. Spread Six 79
Figure 49. Spread Seven 80
Figure 50. Spread Eight 81
Figure 51. Spread Nine 82
Figure 52. Spread Ten 83
Figure 53. Spread Eleven 84
Figure 54. Spread Twelve 85
Figure 55. Spread Thirteen 86
Figure 56. Spread Fourteen 87