The aim of English education in elementary schools is to improve students’ basic communicative competence of English. The purpose of this thesis is to develop teaching methods of using games for the learner-centered lesson, to analyze learners’ interest and attitudes shown in the lesson using games, and to present the direction of the game-based teaching.
The objective of this study was to teach 5th graders while leading an active English class using various and interesting games. Total Physical Response and Communicative Language Teaching with various games, which are presented in this thesis as the methods aiming to increase the communicative competence, had great effects on elementary school students. The teaching method using various and interesting game activities aroused students’ interest and maintained their desire to learn English. Students enjoyed studying English by playing games, and had very strong curiosity and interest in objects, people and situations around them. To achieve this purpose, an English teacher should be a participant along with students, a learner counselor, and a controller in a classroom. The learning substances and materials prepared by a teacher should be interesting to the students and suitable for the students' level. Also the materials should be authentic and students can use English in their used lives.
In conclusion, English teachers in elementary schools should emphasize the use of language rather than usage, discourse rather than sentence structures, and fluency rather than accuracy. If English teachers use interesting games in class in order to improve students' communicative competence, the effect of learning can be great. When teachers use games, they should choose games which are appropriate to learners' level and prepare for the games completely. The English class in which game activities are applied has stimulate the learners' interest. Therefore, games make the learners feel that the English class is more exciting and enjoyable time.